The Mimic was a beast to animate. Toughest creature I have ever animated. Every shot was unique and presented its own set of challenges. The tentacles had an impressive about of dexterity and detail. The vid shows some examples of the scaling, twisting, growing flexibility of the rig. Doesn't mention the 'hair' tentacles on the head though. We had a combination of animation and animation simulation controls for those.
Showing posts with label rigging. Show all posts
Showing posts with label rigging. Show all posts
Wednesday, June 17, 2015
Edge of Tomorrow - Creating the Mimics
The Mimic was a beast to animate. Toughest creature I have ever animated. Every shot was unique and presented its own set of challenges. The tentacles had an impressive about of dexterity and detail. The vid shows some examples of the scaling, twisting, growing flexibility of the rig. Doesn't mention the 'hair' tentacles on the head though. We had a combination of animation and animation simulation controls for those.
Saturday, April 11, 2015
Big Hero 6: Behind the Scenes
Labels:
animation tools,
big hero 6,
disney,
Michael Franceschi,
Nicolas Prothais,
rigging
Monday, April 06, 2015
Troglodita: Animation Rig by Sergi Caballer
Labels:
character,
character rig,
rig,
rigging,
sergi caballer,
Sergio Pablos,
SPA Studios,
Troglodita
Friday, March 27, 2015
Mateusz Poplawski - 2015 Rigging & Tools Reel
Labels:
Mateusz Poplawski,
rigging
Tuesday, May 27, 2014
Snappers Facial Rig
Labels:
cgmeetup,
face,
face animation,
face rigging,
rigging,
snapper face rig,
snappers rig
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