On my recent flight from Houston to London I read this months issue of WIRED magazine. It featured a long article about our nemesis 'the uncanny valley'. If you get a chance grab the December issue and check it out. Below I've listed a few of the articles from this months issue recently posted on the WIRED website:
Showing posts sorted by relevance for query uncanny valley. Sort by date Show all posts
Showing posts sorted by relevance for query uncanny valley. Sort by date Show all posts
Saturday, December 03, 2011
WIRED on 'The Uncanny Valley'
On my recent flight from Houston to London I read this months issue of WIRED magazine. It featured a long article about our nemesis 'the uncanny valley'. If you get a chance grab the December issue and check it out. Below I've listed a few of the articles from this months issue recently posted on the WIRED website:
Wednesday, October 21, 2009
Monkeys fall into the 'uncanny valley'
I found this article by a Princeton research team very interesting! Even monkeys can detect the 'uncanny valley'!! Check out the info here:
Like humans, monkeys fall into the 'uncanny valley'
*UPDATE
My friend Dan just sent this to me as well. Looks like WIRED also put their 2cents in on the 'uncanny' monkey subject:

WIRED on 'uncanny' monkey
Monday, June 02, 2014
Carefully Crossing the Uncanny Valley in Maleficent?
Sunday, April 07, 2013
Why Human Replicas Creep Us Out... Uncanney Valley
Totally agree with this guy except for the Gollum part... he should have given the animators a shout out eh?
More info here:
/// WIRED on 'The Uncanny Valley'
More info here:
/// WIRED on 'The Uncanny Valley'
Labels:
cg humans,
human replicas,
uncanny valley
Thursday, August 06, 2015
High-Fidelity Facial Performance Capture
These vids are impressive! I think the uncanny valley might be conquered in our lifetime ha ha Fingers crossed!
Disney Research Hub
Blur Studio
Monday, October 16, 2017
Goodbye Uncanny Valley?
Labels:
animation,
cgi,
filmmaking,
uncanny valley,
vfx
Friday, October 30, 2020
Disney Research - Realistic and Interactive Robot Gaze
The motion is feeling better but it's still in uncanny valley. Cool but creepy!
You can read the technical paper here:
// Disney Research - Realistic and Interactive Robot Gaze
"We present a general architecture that seeks not only to create gaze interactions from a technological standpoint,but also through the lens of character animation where the fidelity and believability of motion is paramount;" -Walt Disney Imagineering - Advanced Development, Glendale, California, USA
Labels:
animatronic,
disney,
imagineering,
Tech,
uncanny valley
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