Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Tuesday, January 26, 2021

Avatar to Riot Games - Interveiw With Animator Daniel Zettl

 Check out this great interview with animator extraordinaire Daniel Zettl. We worked together on the same team at Riot Games. Daniel is a super talented animator and shares a lot of solid advice in this interview. Enjoy!

Avatar, Smaug and League of legends - Interview with Daniel Zettl


Thursday, September 17, 2020

Freelance Work // Rocket League Cinematic Trailer

 I had the opportunity to work on this Rocket League trailer over the summer with Cloud 10 Studios. It was my first time as animation supervisor (there was another anim supe client side). It was a challenging project but it really came together!

 

Tuesday, September 01, 2020

Unity, VR and the Making of Ready Player One


Jake Simpson - a 35 year veteran of the games industry -details the new methods and approaches of making CGI movies and how using Video Game engines made this all possible.

 

 

 Also check out:

// Every Video Game in 'Ready Player One' Explained By Author Ernest Cline

Thursday, April 16, 2020

Riot Games: URF Academy Free Resource For Educators



Riot Games URF Academy, a free resource for educators who seek to encourage and inspire the next generation of game designers. 

// Riot Games: URF Academy Online


Tuesday, December 17, 2019

Animation Workflow By Riot Animator Rory Alderton



Great interview with Senior Riot Animator Rory Alderton. Big thanks to animation ace Jason Shum for posting these to his channel.





Tuesday, December 03, 2019

GDC: Animation Tips and Tricks




In this 2019 GDC talk, animators Sylvia Chong, Jake Clark, Sophie Evans, Raul Ibarra, Melissa Shim and Zack Wolfe rapidly deliver their best tips and tricks in five-minute bursts.





In this 2018 GDC micro-talk session, animators Gwen Frey, Joe Han, Almudena Soria, Jalil Sadool, Kyle Chittenden & James Benson rapidly deliver their best animation tips and tricks in 5-minute bursts.




In this GDC 2016 session, Riot Games' Alex Lehmann is joined by 5th Cell's Amy Drobeck-Jones, ILM's Jean-Denis Haas, Sucker Punch's Billy Harper, Epic Games' Jay Hosfelt, and Phoenix Labs' Simon Unger as they explain the best tips and tricks for improvig your craft as an animator.


Friday, October 04, 2019

Getting A Job In The Games Industry



A discussion with Senior Character artist, Daniel Orive, from Riot Games (Artstation: https://www.artstation.com/danielorive). He talks about work ethic of artists and what's required to get a job in the industry.












In this interview Michael Vicente - a Senior 3D Environment artist - explains what it takes to get a job at one of the biggest game companies in the world: Blizzard.






Wednesday, April 17, 2019

Animation Breakdown: Xayah League of Legends


Here's a great animation breakdown by animator Warren Goff for Zayah from League of Legends. It's an excellent view into the style and process we aim for when animating these characters.



Xayah Animation Breakdown League of Legends from Warren Goff on Vimeo.

Monday, October 06, 2014

Tuesday, September 30, 2014