Showing posts with label Gravity. Show all posts
Showing posts with label Gravity. Show all posts

Tuesday, April 28, 2015

Astronauts watch 'Gravity' in outer space

This made my day! It's pretty surreal to see our film being played in space, in the real ISS and watched by actual astronauts! Amazing! Also an interesting fact - Astronaut Scott Kelly and I have a Tennessee connection! He is a graduate of the University of Tennessee, Knoxville and my hometown is just 20 miles east in Jefferson City, TN.  Small world! Wish the One Year Crew all the best!

 // Astronauts watch 'Gravity' in outer space



Wednesday, March 11, 2015

Interview with Framestore Animation Supervisor Max Solomon (FMX 2014)

Great interview with Max Solomon who was one of my animation supervisors on Gravity. I miss that Framestore crew!


Monday, June 02, 2014

Interview: Animation of Gravity - Max Solomon (FMX 2014)

Here's a short interview with Max Solomon who was our animation supervisor on Gravity. He talks briefly about some of the animation challenges and successes in the film.




// Making of Gravity via The Foundry


Thursday, March 27, 2014

GRAVITY Interview: Max Solomon – Animation Supervisor – Framestore



Here's a great interview with Max Solomon who was our Animation Supervisor on Gravity.









VFX Supe Tim Webber on the Challenges of Gravity
StudioDaily

Three to four years is like a schedule for an animated feature.

It is. And in many ways, this is like an animated film.


In fact, four Framestore artists received VES nominations for Best Animated Character in a Feature Film — for the astronaut Ryan played by Sandra Bullock (nominated for an Oscar for Best Actress).

We consulted with the VES to see if this character counted as an animated character. She’s the main character in the movie. Apart from her face, for most of the movie she is an animated character. And sometimes, even the face is an animated CG character. There is much more screen time of animation for this character than any other character nominated. So it counts as an animated character.

Did you use performance capture?

We couldn’t use performance capture. The character is pretty much all keyframe animation. She’s guided by [Sandra Bullock’s] performance, but not her movement. A lot of the guides for animation came from her face. Because what she was doing was in the world of gravity and she didn’t have the various elements around her, her body performance couldn’t give us the right physical movement. We used video as reference and we did put markers on her to make the video nice and clear, but I don’t think we ever tracked her body properly apart from a few moments for technical reasons. While they were filming her face with the main camera, we had video cameras on her body so we had as much reference as possible.

Did you ever consider doing this as an animated feature?

There’s something different about having a human performance. CG still can’t do humans absolutely believably. And this was a movie that had to not feel animated. It had to feel absolutely real. It’s a contemporary thriller, not a fantasy in any way. We had to not only do the CG, we had to make it feel 100 percent real.

Monday, February 17, 2014

Friday, January 24, 2014

'Gravity' Interview with Alfonso Cuarón and Jonás Cuarón





Alfonso Cuarón, director of the groundbreaking Sandra Bullock film "Gravity", with his son and co-writer, Jonás Cuarón. And a look at the new exhibit at the Museum of Modern Art, "Magritte: Mystery of the Ordinary" via Charlie Rose



More GRAVITY  interviews here:

// Behind The Scenes Of GRAVITY

Tuesday, January 07, 2014

Wednesday, December 18, 2013

'Gravity' Wins Three Cinefex Awards 2013

I was super excited to see this today!! Gravity  landed 3 Cinefex awards! Wow! Big thanks to Cinefex! We're all amazed at how well the movie has been doing!


// 'Gravity' Wins Three Cinefex Awards 2013 



Friday, October 04, 2013

Animated GIF of Framestore's GRAVITY Animation Crew

GRAVITY is out today!! It's hard to believe! I'm SO proud of this film! Framestore created some epic Animation and VFX for this show! Super proud to have been a part of this talented rock solid animation crew! Below is an awesome GIF of our animation crew put together by VFX ninja Dan Kunz.







Also check out:

// fxpodcast: Framestore’s Tim Webber on Gravity