The Mimic was a beast to animate. Toughest creature I have ever animated. Every shot was unique and presented its own set of challenges. The tentacles had an impressive about of dexterity and detail. The vid shows some examples of the scaling, twisting, growing flexibility of the rig. Doesn't mention the 'hair' tentacles on the head though. We had a combination of animation and animation simulation controls for those.
Wednesday, June 17, 2015
Edge of Tomorrow - Creating the Mimics
The Mimic was a beast to animate. Toughest creature I have ever animated. Every shot was unique and presented its own set of challenges. The tentacles had an impressive about of dexterity and detail. The vid shows some examples of the scaling, twisting, growing flexibility of the rig. Doesn't mention the 'hair' tentacles on the head though. We had a combination of animation and animation simulation controls for those.
Monday, June 15, 2015
Jurassic Park Interview - Steve "Spaz" Williams
// How Jurassic Park’s T-Rex Animator Spaz Williams changed moviemaking with CGI
Conversation with Pioneer CGI VFX Master Steve Spaz Williams
Also check out:
// Jack Horner - Jurassic World | Talks at Google
Friday, June 12, 2015
Industrial Light and Magic Launches ILMxLAB
Labels:
disney,
disney VR,
ILM,
ILMxLAB,
industrial light and magic,
oculus,
vfx,
virtual reality,
VR
Thursday, June 11, 2015
Phil Tippett Interview: Bringing Dinosaurs To Life In Jurassic Park and Jurassic World
Labels:
dinosaur supervisor,
jurassic park,
Phil Tippett,
stop motion,
tippett,
vfx
Wednesday, June 10, 2015
Inside Out: Behind the Scenes of the Animation
Labels:
3d animation,
animation,
behind the scenes,
disney,
inside out,
pixar
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