Showing posts with label game animation. Show all posts
Showing posts with label game animation. Show all posts

Friday, February 07, 2025

DOOM: The Dark Ages


 

Last year was absolutely crazy! In addition to my teaching schedule at the University of Texas at Dallas and freelancing with Cloud 10 Studios, I had a wonderful opportunity to work in studio at id software on the upcoming DOOM: The Dark Ages. It was a bit of a reunion of sorts in the animation department (as well as other depts) because so many of us had worked together at Reel FX years ago.

I had a blast working on the cinematics for this amazing game. I animated on roughly 52 shots over the course of 7 months. Some of my electrocution shots of the Slayer are in the trailers below. The game releases this May 15th!








DOOM: The Dark Ages


DOOM: The Dark Ages | Developer_Direct 2025



Wednesday, May 29, 2013

Behind the Scenes - League of Legends Cinematic: A Twist of Fate



Awesome cinematic from Blur!



Behind the Scenes - League of Legends Cinematic: A Twist of Fate 




League of Legends Cinematic: A Twist of Fate

Thursday, October 20, 2011

Animating the Transformers in 'Fall of Cybertron'

Here's a great article about the animation development on 'Tansformers: Fall of Cybertron'. Thanks for the heads up Adam!



Sunday, July 25, 2010

'Virtual human' Milo

Microsoft has shown off its "virtual human" that reacts to a person's emotions, body movements and voice. 
 full article here: BBC News 'Virtual Human'